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Using SSS to shade strawberries



Utilizing Corona subsurface scattering to shade a bowl of strawberries.

Five new Corona Tutorials


Volumetric fog, saving render elements, panorama exporter, environment HDRI lighting and more...









Corona 101: materials, lighting and rendering



Corona Renderer basics by The Mantissa.





Corona Renderer shadowcatcher tutorial



Ludvík Koutný quick tutorial on shadow catcher in Corona.

Covered topics: basic setup with HDRI and backplate, composition both inside and outside render.

Speed 3D Interior Decorating in Unreal Engine 4



Maverick decorates interior using Evermotion Unreal Bundle.

You can download Unreal Engine Bundle from Evermotion Shop.


Unreal Engine 4 Rotate a Texture in Material Editor



This tutorial explains how to rotate a texture in the Material Editor of Unreal Engine 4.

Creating a Basic Material in Unreal Engine



Create simple shader using Unreal Engine 4.

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